Hi, I'm Alastair Toft. I'm a programmer based in the UK. I've worked in the games industry for over three years, at Studio Gobo in Brighton. My current role mainly involves gameplay programming, but I also have interests in real-time graphics and game engine architecture.
I graduated from the University of Cambridge in 2017 with a BA in Computer Science.
At Studio Gobo we are working on an unannounced AAA title. Hyper Scape
At Studio Gobo we collaborated with Ubisoft Montreal on features for the new battle royale game Hyper Scape. For Honor
At Studio Gobo we collaborated with Ubisoft Montreal on new features for For Honor. Cambridge Computer Science
I completed a BA degree in CompSci at the University of Cambridge. Studio Gobo: Optimisations for Real-Time Volumetric Cloudscapes
During my internship at Studio Gobo I investigated volume ray-marching techniques.