Portfolio
Hi, I'm Alastair Toft. I'm a programmer based in the UK and I've worked in the games industry for over four years. I'm a senior engineer at Studio Gobo in Brighton. My current role mainly involves gameplay programming, but I also have interests in real-time graphics and game engine architecture.
I graduated from the University of Cambridge in 2017 with a BA in Computer Science.

At Studio Gobo I have worked on unannounced titles.

At Studio Gobo we collaborated with Ubisoft Montreal on features for the battle royale game Hyper Scape.

At Studio Gobo we collaborated with Ubisoft Montreal on new features for For Honor.

I completed a BA degree in CompSci at the University of Cambridge.

During my internship at Studio Gobo I investigated volume ray-marching techniques.