All posts

These are all the blog posts ever. Some posts have been archived from other sources.

Implementing 3D collision resolution

For a personal project, I decided to implement my own collision detection and resolution for 3D objects. Unsurprisingly this turned out to be quite tricky and error-prone. I used the book Real-Time Collision Detection to help out, but there were some aspects that I had to figure out myself. This is a quick post aiming to explain some of the specifics that I couldn’t find documented online.

Posted on 12 April 2020

Resources for games programming

This post is a list of sites, books, and talks I’ve found useful working in games. These links might be helpful for you too if you’re looking to get into the industry, or if you’re there already. Programmers working in other contexts may get some use out of it, but no guarantees 🙃.

Posted on 03 March 2020

Some thoughts on pride month

Five years ago, this month, I came out as gay.

Posted on 22 June 2019

Adding a new blog to my website

This is the first post in the new blog section of my website. I added this section mainly to archive various bits and pieces from elsewhere on the internet, and also for the occasional times when I feel the need to write about something.

Posted on 02 June 2019